We worked with Bespoke to create liquid simulations for a cosmetics brand.

We collaborated to create macro shots of the liquid flowing through glass vials. We wanted to insure the liquid had an oily feel to it, and paid close attention to getting the viscosity right.

Agency: Bespoke Digital
Animation: Ultra Studio

All the glass elements were modelled in Cinema 4D, and we used X-Particles to simulate the oils.

We used the volume builder in Cinema 4D to create the pipet, and modelled the liquid. We hand animated the liquid falling from the pipet instead of simulating it, this ensured that it was as close to real physics as possible.
The hair was simulated to go from frizzy to smooth using the hair objects in Cinema 4D. The liquid droplets were blended into the hair using the Mograph system.