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We wanted a way to learn photogrammetry, or 3D scanning, and chose to do this using a pair of trainers we had just ordered. This way we could work with a cleaner pair, and the challenge was to get it finished so we could finally wear them.

We photographed the Nike SB Koston 3 trainer from all angles in a flat lighting set up.

We used Agisoft Photoscan to build a point cloud, base mesh and texture. We rebuilt the geometry and UV map in Cinema 4D. Brought the new geometry into Photoscan to re-project the texture onto the new UV. After cleaning up the texture we built this animation.

This was a great way to learn photogrammetry.

All credit: Ultra Studio